Advanced Content (Mesh Upload)¶
This page documents Collada-free mesh content workflows using modern .glb / .gltf sources.
High-value content tools¶
MeshInspectGltfMeshUploadGltfAssetUploadInventoryAssetDownloadInventoryListInventoryCreateFolderInventoryMoveItemInventoryMoveFolderInventoryCopyItemInventoryLinkItem
Inspection modes¶
MeshInspectGltf supports strict and non-strict validation:
- Non-strict: reports diagnostics but still returns success when uploadable content exists.
- Strict: fails if any primitive would be skipped or if any texture ingest/transcode fails.
Prompt examples:
Inspect /workspace/models/station.glb with strict mode enabled and return full diagnostics.
Inspect /workspace/models/station.glb with strict mode disabled and summarize only the top warnings.
Upload workflow (recommended)¶
- Run strict inspection.
- Resolve geometry and texture warnings.
- Upload with final inventory name/description.
- Verify appearance in-world and iterate.
Prompt examples:
Inspect /workspace/models/bridge.glb in strict mode. If it passes, upload it as Bridge-A with description North canal bridge.
Upload /workspace/models/panel.gltf as Control Panel with description Operations room panel.
Texture ingestion behavior¶
During mesh processing:
- Existing JPEG2000 (
.jp2,.j2c,.j2k) textures are passed through. - Other common image formats (for example PNG/JPEG/TGA) are decoded and converted to JPEG2000.
- Images are normalized to power-of-two dimensions and capped at 1024x1024 before encoding.
This keeps uploaded textures compatible with typical simulator expectations.
Failure patterns and remediation¶
- Skipped primitive warnings:
- Cause: non-triangle primitive modes or invalid index ranges.
-
Fix: triangulate mesh before export and re-run strict inspection.
-
Texture ingest/transcode failures:
- Cause: unresolved URI paths, unsupported/corrupt image payloads, malformed data URIs.
-
Fix: prefer
.glbwith embedded textures or correct relative texture paths in.gltfpackages. -
Unexpected world scale:
- Cause: source scene scale mismatch.
- Fix: apply transforms in authoring tool, re-export, re-inspect.
Object lifecycle automation after upload¶
For iterative pipelines, treat upload and in-world placement as separate stages:
- Upload candidate mesh to inventory.
- Rez from inventory at a deterministic transform.
- Apply optional post-rez scale.
- Keep by taking/take-copy, or roll back by returning to owner.
Prompt examples:
Take copy of local IDs 5102,5103 into folder 2e4d6f1c-1111-2222-3333-444455556666.
Take local IDs 5102,5103 (move, not copy) into my default Objects folder.
Rez inventory item 9d4c7f0a-1111-2222-3333-444455556666 at 130,124,28 with roll 0 pitch 0 yaw 180; wait for object and select it after rez.
Return local IDs 5102,5103 to owner inventory.
Use PrimTake with takeCopy=true for non-destructive edits and takeCopy=false for move semantics.
Inventory browsing ergonomics¶
Inventory search, paging, and cache management now live on the separate Advanced Inventory page.
That page documents the task handle flow, filtering, cursor pagination, and cleanup expectations for InventoryListRetrieve and InventoryListClear.
Inventory CRUD and organization¶
Use these tools to keep large inventories structured:
InventoryCreateFolderInventoryRenameFolder,InventoryRenameItemInventoryMoveFolder,InventoryMoveItem,InventoryMoveManyInventoryDeleteFolder,InventoryDeleteItem,InventoryDeleteManyInventoryCopyItem,InventoryLinkItem
Prompt examples:
Create folder "Project Props" under parent 2e4d6f1c-1111-2222-3333-444455556666.
Move item 9d4c7f0a-1111-2222-3333-444455556666 to folder 7a7b7c7d-1111-2222-3333-444455556666.
Copy item 9d4c7f0a-1111-2222-3333-444455556666 into folder 7a7b7c7d-1111-2222-3333-444455556666 with name Project Sign v2.
Create a link to item 9d4c7f0a-1111-2222-3333-444455556666 in folder 7a7b7c7d-1111-2222-3333-444455556666 named Sign Shortcut.
Move items 9d4c7f0a-1111-2222-3333-444455556666,0a1b2c3d-1111-2222-3333-444455556666 into folder 7a7b7c7d-1111-2222-3333-444455556666.
Gate uploads with strict mode in production
For automated pipelines, run MeshInspectGltf strict mode before MeshUploadGltf to prevent partial or degraded uploads.